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Respawn is playing a completely new universe

Respawn Entertainment Recruits employees for another game. On Titanfall 3 Do not hope: in this case, we are talking about a completely new franchise. Production is at such early stages that the project team is still only five people and is looking for the sixth – Coder (or, if more officially, a “software engineer for the incubation team”). The employee will help to look for new ways to create "adventures that end only after the thermal death of the universe". They say now Respawn Also engaged in the continuation Star Wars Jedi: Fallen Order. April 24, 2021 People Can Fly acquired a new studio for working on AAA games April 24, 2021 4K-glance at the werewolves in Resident Evil Village The best comments Yes *****! And you can [b] titanfall 3 [/b] will come out for a walk, but?! And that, one of the richest publishers has no money for the project of his flagship studio?) Do not worry about the project https://nolimitwaycasino.co.uk/ of the athletes there will always be money. Titanfall 1 and 2 are made on the Source engine, and it has deep incompatibility with the number 3 in the name of the game. And that, one of the richest publishers has no money for the project of his flagship studio?) They have already allowed, and brilliantly launched between BF and COD. So you can not. But can I modestly want just new different projects? Ninada again dairy cows – well. I assume that they are preparing something revolutionary and they just need money for this project And Titanfall type was not revolutionary at one time. And now there is a publisher, albeit EA, well, you can also put into development another FPS Title pair to Batla. Well, my opinion is as follows: if the project is good and pays off well, it will be milking-additions, merch, sixtles-pricks-lovers and so on. The franchise becomes a brand and lives for a long time, although not always as nice as at the very beginning. So in a sense, the “yield” of the project is an indicator of the quality of the source material-the very first game or the second in which they carried out work on errors .. In general, the new franchise is good, and Respawn knows how to make fascinating games, so we hold fists that they succeed) Poglined to click "+". For your sake I had to remember the login More new franchises to the god of new franchises! The continuation of your favorite series is, of course, good, but even better so that there is more dairy cows, good and different. Change the release dates in places and no miracle will happen. The trouble was not in the release date, but in advertising and a fan base (it is not as big as that of Koldya and BF). But the titanopad has too strong and devoted audience, which still plays (including me) and will play, and what happened to BF1? There is still a server of course, but literally yesterday the search found 5 pieces of half -empty servers. Titanopad 2 is just the second game in the series, and how many BF and code has already come out? I really look forward to the 3rd part, but I’m afraid that the titanialpad will become the conveyor.

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Restarting the classic Little Big Adventure was canceled

General Director of the Studio 2.21 Ben Limar (Ben Limare) said that the team is forced to cancel the reloading of classics from the 90s Little Big Adventure. The developers could not find a publisher who would agree to finance the creation of the game. Limar called several reasons because of which the search for investors became very complicated: The genre of single https://monobahiscasino.co.uk/ adventure games does not include online functions, so publishers are reluctant to consider such projects. In addition, in this niche there is very high competition. U Little Big Adventure there is a devoted community of fans, but the game did not receive broad world fame. The brand is not recognizable enough. The scale and estimated cost of restarting do not allow you to create a game with small forces. The authors understand that sometimes small groups of developers are able to create excellent projects like Death’s Door and Tunic . But to make restart the way the authors want to see it, you need a team of 15-20 people. And these are financial risks that the studio will not pull. Now the team is fully concentrated on creating remasters of the original dilogy. So that the games do not confuse with the franchise Littlebigplanet, The authors had to change the name. Now Advenchura should wait for names Twinsen’s Little Big Adventure Remastered And Twinsen’s Little Big Adventure 2 Remastered. The next stage of testing the alpha version of the updated first part is taking place right now. Game Twinsen’s Little Big Adventure Remastered You can test by requesting access on the project page in Steam.

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Painkiller’s restart will be released on October 9

Developers from ANSHAR Studios They called the exact date of the release of their ambitious restart of the Painkiller series – the game starts on October 9, and now interested gamers can preach. There are two publications on sale in total: Standard for 2,499 rubles-for preliminary purchase, gamers will receive a bonus in the form of a set of “Iron Crusade” with additional look for each of the playable heroes (Inc, Vodd, Sol and Rock) and skins for six types of weapons (electric vehicles, shotgun, machine gun, manual guns and missiles). Separately, the standard publication on the consoles offers another set of “polished pride” with gold skins for the above guns. Deluxe for 2,849 rubles – in addition to all of the above, the extended edition includes a seasonal pass with three cosmetic DLCs. Each of future additions includes six skins for weapons and four forms for characters. New Painkiller tells of the fight against the threatening world the fallen angel Azazel. On the main roles are sinners who were imprisoned in purgatory for crimes against heaven. Now the heroes have the opportunity to atone for their guilt through the passage through various Gothic locations and extermination of hordes of demons. In terms of gameplay, developers offer dynamic first -person shootings, a diverse arsenal of weapons and abilities, as well as a rich pumping system using Tarot cards. You can pass both alone and in a cooperative up to three players. Painkiller Created for PC (Steam), PlayStation https://chancebetcasino.co.uk/ 5 and Xbox Series with Russian localization of the text. June 24 Black Myth: Wukong returned to the top 10 chart Steam thanks to the first discount June 24 Symphony of pixels and riffs – role Fretess starts on July 17 Painkiller (2025) The best comments And you apparently have already played the game? I only agree that the soundtrack in Overdose is about anything, but otherwise a very good part, the last of the good, except for Hell and Damnation. Hell and Damnation so is a remake of the first part, but let’s stay with our opinions) Just return Heavy Metal to the soundtrack and what is no, but the plot! Painkiller: Overdose was already bad because of these two components. Looks like it has already passed and knocked out all the Achovka. Hell & Damnation is a miserable stub of the original with a very strange level of levels, so it’s hard to call it a remake.) This is not a restart, for everyone who does not know. This is not Painkiller at all. This is a coopeous pve jerk. 4 players, a few cards with arenas, a bunch of weapons that remotely resembles what was before. Such vermintide 0.5, dull and curve. It looks great, I will definitely play I always turned off mitol so that it does not interfere with the atmosphere. Despite the fact that I am listening to mitol myself, and the harder, the better.)

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Results of the World Cup on Fortnite: Triumph of controllers and 16-year-old winner of the largest prize in the history of e-sports

The event consisted of four competitions: creative mode, Pro-am for couples from one celebrity and one professional player, as well as pair and single battles for ordinary participants. The creative regime and Pro-am had separate prize funds, and the main jackpot of $ 30 million was divided between pairs and loners. The tournament was not built as ordinary games in Fortnite: The winner was not the one who was the last survivor, but the one who scored more points according to the results of several matches. Glasses were charged for the final place in the match, as well as for each murder. Thus, the tournament system did not encourage quiet gatherings in the bushes – players who were not afraid to impose an open struggle to opponents fought for the first lines in the leaders table. The Final Duo Game of the #Fortniteworldcup Goes to @OH4ZR and @nowardBe WHO MAKE It 3/6 Games Won Byler ‘Players. 4zr Managed to Rotate Up the Mountain First and Hold Off Any Competition. Donomet Miss Any of the Action this Weekend: https: // t.Co/Muosvmqfx4 Pic.Twitter.COM/NQWJHOCGEP – Fortnite Competitive (@fncompetive) July 27, 2019 Nyhrox Nyhrox and Austrian Aqua were https://gambullscasino.co.uk/ the winners of the pair battles. They earned 51 points and took 3,000,000 dollars for two. In second place is the Netherlander Rojo and the British Wolfiez. They have 47 points and 2,250,000 dollars. The best results of the CIS players are Russian Letw1k3, paired with the German Fwexy (32 place) and a Jamside Russian with Beloruss 7SSK7 (33 place). Both couples took $ 100,000. What is curious, the silver medalists Rojo and Wolfiez achieved their results on controllers. They competed against players on keyboards and mice – the tournament’s rules did not forbid this, although they demanded to use either the standard Xbox gamepad or professional Scuf Vantage for PlayStation 4. However, as Polygon reports, there was one feature: participants on controllers played the same way as it works Fortnite on consoles – that is, with automatic help in aiming. In addition, the BBC interviewed Wolfiez and his mother and found out a curious detail: the guy was so carried away by the competitive Fortnite, that his estimates at school began to fall. Mom scolded her son and even threw him Xbox once, but now "made his decision to become a professional e -sports department". Still, because Wolfiez has earned more than a million dollars in one tournament! The Final Game of the 2019 #Fortniteworldcup is won by @crue1x. Prior to this game @bugha was 15 Points Clear and He Showed Up Again Hera Playing with a Smile on His Face. Pic.Twitter.COM/Mybyel4Aay – Fortnite Competitive (@fncompetive) July 28, 2019 But the most money with him was a 16-year-old American Kyle Girsdorf (Kyle Geirsdorf) under the nickname Bugha, who became a winner among single participants. His prize at 3,000,000 dollars turned out to be the largest in the history of e -sports, which went to the hands of one player. Bugha won with a huge margin: its final result is 59 points, while Psalm has 33 points in second place. The best result among our compatriots is the Russian Letw1k3 Russian with 11 points. This gave him 59th place and 50,000 dollars of prize. Let us explain that $ 30,000,000 per event was considered the largest prize pool in the history of e -sports. Recently overcame this result Dota 2. However, only for 2019 Epic Games spent on the prize for e -sports on Fortnite 100,000,000 dollars. "Mob" from Valve It cannot boast of such amounts for a year.

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The results of the 2024th in Epic Games Store: 295 million users, 7.72 billion hours in games, 89 distributions ..

Epic Games told what successes her store achieved in 2024. In addition, the company designated the development plans of the service in 2025. Income and involvement Free games The most popular PC games in 2024 Legendary Innovations of 2024 The upcoming new items of 2025 February 14 AMD will conduct a full demonstration of its new video cards on February 28 February 15, Path of Exile will replace all 19 classes of climbing as part of the temporary event Grand Theft Auto v Fortnite Warframe Cyberpunk 2077 The Sims 4 Dead Island 2 Rocket League Dead by Daylight Red Dead Redemption II Destiny 2 Satiffactory Fall Guys: Ultimate Knockout Genshin Impact Farming Simulator 22 Black Myth: Wukong Honkai: Star Rail Alan Wake II EA Sports FC 24 Wuthering Waves EA Sports FC 25 The best comments Kingdom Come Deliverance passed the first part in the USS, and I want to say that the disgusting service. Firstly, achievements never fall out on time (at the end of the game I received a trophy of gluttony when I played 50+ hours). Secondly, any misklik in the Unified State Register store leads to some sharp transition to the purchase of a game or a support page (I noticed this in the game library, annoying specifically) I’m generally silent about the cloud saving – they simply do not work (although he constantly writes that synchronization was successful with the server, etc.D.). They to Steam as a VK to YouTube The results of EGS came out faster than a video version of the results of the year from SG I once took a freebie, bought some games on sales with coupons (Deathstranding, RDR2). But because of the lack of development of the store, I do not even want to go there and for more than a year as I have not been there. And the purchased games have a desire to bite in Steam. I understand the statistics of Fordnight smeared the entire store? I would not mind if they added support for a wide number of gamepads with thin tuning, as in Steam. I don’t like that you need to use third -party. More Remote Play and Remote Play Together, I often use the last. Finally processed an already broken interface and added more information to it. It especially infuriates me that I can’t delete the game from the collection (for example, added by mistake) being in another collection. Family access. On Steam, I can add up to 5 people from the same region and share my games with them. In GOG, I generally get a DRM-Free version of the games, and in EGS one version for myself loved. No one can play my games anymore for the same money, by the way. Functional overly. In Steam Overlai this is a combine. Browser, player, notes, social functions. And these windows can be left imposed on the game, for example, always hold a window with notes on the screen. Social functions. Forums, manuals, communities, activity. I constantly use this. In case of problems, the first thing I go there is there. I find partners there for the game sometimes. I look at what games they buy and add my friends to the list, many games find that way. Fashion. Steam has a https://n8casino.co.uk/ convenient workshop that supports a small number of games, but still it is and works fine. Screenshots. Not all games work normally with screenshots from the system, but I need them. Recently, Steam added the opportunity to shoot video, which is also not in EGS. Change in status. Invisible, do not bother, not in place, that’s all. Restoration of the library of installed games. This is generally some kind of circus. In Steam, you just add the desired disk as a storage for games and that’s it, he will find everything and determine everything. And in EGS you need to dance with renaming folders/transferring files and twitching buttons, for each game! If I have 10 games, then I need to conduct this rite 10 times! This is enough for me to get started. Clearly, 2/3 this is the windows, and the remaining 1/3 is the rest of the lovers of free handouts. And again, you are directly boring from criticism of the EGS, although recently you affirmed the opposite, they say "no difference to me". The results are good of course, and when they fix the interface? Remote Play, Family Sharing and an independent emulator of the gamepad, which gives you to configure the gyroscope in general in any game is the first thing that comes to mind. In fact, Epic begins to annoy the fact that there are no obvious attempts to catch up with Steam by capabilities, nor to find something of its. The integration of achievements is only in a small part of the games, the ability to create a screenshot is absent, about fan creativity, that is, the community is generally silent! Naturally, by virtue of the provisions of the Steam outsider, I can replenish through Alfa Bank, and Epic does not. There is but. There is no development of the Unified State Register of Legal Entities. This is like an excuse? Release the cart when the competitor has a bug, so -so undertaking. I am always ridiculous to read about the fact that nobody needs the functionality of Steam when you myself have to run the exam through Steam so that Remote Play and my dualsense work in games, in which there is no native support.) It is forbidden. The first is a really important part of the functionality, the second directly contributes to the promotion of the product, since communities are fan art and guides, which sometimes can be very useful without leaving the box office. Thus, Steam creates an environment, eco system, Epic gives only basic functionality. There is a game and there is an opportunity to launch it. And where is the exam? Isn’t the developer to do this? Here, relatively recently added

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